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A desperate town hires Paladin to deal with a local silver mine with lots of money that comes in twice a year to blow off some steam and tear the place up.
Paladin undertakes a commission to deliver one of the captured Brent Brothers to jail, after Arizona ranchers put together a fund to put the water-poisoning clan away.
Paladin travels to Bracketville in response to a newspaper article about a young troublemaker. The troublemaker's father has hired a gunman to protect the town, and wants Paladin to kidnap the troublemaker. When Paladin refuses, trouble arises.