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Keith is sent to find a fellow Blade named Krolia and locate a powerful weapon. Lance, Hunk and Pidge reprogram a robot to have fun.
Shiro acts against the wishes of the other Paladins. Powerful Galra from around the empire convene for the Kral Zera ceremony.
The team searches for a portal to a mysterious, fabled Altean land called Oriande. Shiro starts to feel like there's something wrong with him.
In an effort to take down the Galra, the Paladins enter into an uneasy alliance that could bring the peace they've long desired -- or doom them.