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Ainz decides to create a friendly relationship with the Dwarf Kingdom. Sadly, he only finds an empty city when he gets there. Deep within the tunnels, he meets a dwarf named Gondo.
While Albedo and the others make their moves toward world domination, Ainz has his own little plan. He wants to cultivate true adventurers to explore the unknown. His recruitment efforts bring him to the Baharuth Empire.
Ainz decides to lend a hand to the dwarves fighting against the Quagoa. He wants to gather the runesmiths for the Sorcerer Kingdom.