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The Mighty Nein reunite with an old ally, and investigate the growing mystery of the fiendish rifts in Asarius...
The Mighty Nein explore the markets of Assarius and tangle with the locals in a no-holds-barred prize fight...
The Mighty Nein engage in an intense battle with some nasty fiends below the city of Asarius as they search for the source of the rifts.
Campaign Two is the second campaign of Critical Role. It takes place approximately twenty years after the adventures of Vox Machina, following a group called The Mighty Nein. The returning cast plays all-new characters and features the continent of Wildemount as its primary setting.