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Travelling through a desert, the team are thirsty and tired. They find an oasis, but the water is guarded by a warrior Bordegann, who refuses to let anyone drink it,
The team find themselves on the Wabbit Island and need a ship to continue their journey. They meet the legendary Wa Wabbit, who promises them a boat if they help him get his dungeon back.
The team continue their journey and get in trouble with some Cra archers. Meanwhile in Sadida Kingdom, monarchs of the twelve races gather to listen to Qilby's story and discuss the Eliatrope issue.