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We love to play games with our children. But what happens when someone else starts to play with them, too? Someone we don't know. Can't see. Can't hear.
While John Doe continues on his mysterious mission, Claire attempts to hold back his sketch from the other bureau offices while she investigates his identity on her own, Lena is aware and not too pleased that Wes has been speaking with Claire about a case, and Drill continues playing his dangerous game with Minx, Henry and Harper.