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A power outage freezes the money clock, revealing a secret way to get out. Alliances solidify, the defense gets harder, and a villain makes their move.
Nearly halfway through the ten-day lockdown, and the gloves are off. New strategies abound, as the game keeps delivering surprises. Gifts that keep on giving.
Cabin fever reaches an all-time high as the plotting takes a ridiculous turn. And one rat tries to steal the game!