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Puss and others get addicted to a coin toss game, leaving the town vulnerable to thieves. Dulcinea devises a plan to rid the town of gambling fever.
While he's distracted, Puss agrees to ride for two different groups in the town's horse race. Artephius conjures a Puss "twin" with iffy skills.
Kid Pickles hates birthdays, so Puss hatches a plan to help him feel like a king on his special day. But the power soon goes to his head.