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With his team finally assembled, Puss realizes he has no idea how to lead them into battle to rescue Uli. But one plucky would-be warrior steps up.
Puss reluctantly agrees to recruit Goodsword as the final member of his army, but the powerful blade isn't easily convinced.
While he's distracted, Puss agrees to ride for two different groups in the town's horse race. Artephius conjures a Puss "twin" with iffy skills.