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Erza asks Gray and Natsu to form a team with her to stop a corrupt guild from using a dark magic that has the power to sap the lives of everyone in Fiore!
Natsu is temporarily declawed when he gets stuck in some stubborn headgear, but he uses his dome to defeat a kitty-loving baddy. It's all a game to Jellal, who brings in three twisted wizards from the Assassin's Guild.
Erza slices through a samurai showdown with the sharpest of the Assassin's Guild wizards and heads straight for Jellal - can she defeat him before the Council fires the destructive Etherion beam?