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When Super Grover's new sidekick Horatio keeps getting stuck in doorways, Elmo has to answer the distress calls.
Abby is going to teach Elmo how to garden, but a gnome takes his seeds and flower pot. Abby and Elmo need to play memory games in order to get them back.
Rosita helps Abby and Zoe think outside the 'fairy tale' box as they imagine and make up a story together.