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Horse hopes to find the final shaman in Merfolk Town. But she's growing discouraged — and looking more and more like a centaur every day.
Zulius brings the herd to Cataur Valley, where the shaman is fuzzy but fierce. To earn a piece of the key, Horse goes glam for a silly competition.
The herd makes it to the Rift and reminisces about their time together while waiting for Waterbaby to arrive with the final piece of the key.
A hardened war horse transported away from battle finds herself in a land that's inhabited by silly, singing centaurs of all shapes and sizes.