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The herd makes it to the Rift and reminisces about their time together while waiting for Waterbaby to arrive with the final piece of the key.
Horse hopes to find the final shaman in Merfolk Town. But she's growing discouraged — and looking more and more like a centaur every day.
Horse and Rider face a frightening enemy. Back in Centaurworld, the herd summons up the courage to enter the void and fight for their friend.
A hardened war horse transported away from battle finds herself in a land that's inhabited by silly, singing centaurs of all shapes and sizes.