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Horse and Rider face a frightening enemy. Back in Centaurworld, the herd summons up the courage to enter the void and fight for their friend.
The herd makes it to the Rift and reminisces about their time together while waiting for Waterbaby to arrive with the final piece of the key.
A hardened war horse transported away from battle finds herself in a land that's inhabited by silly, singing centaurs of all shapes and sizes.