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When the Tin Man is captured by a group of nefarious creatures called Scoodlers, the gang must come up with an ingenious plan to save him, and themselves.
Wilhelmina casts a "Say Yes" spell on the Wicked Witch for her attitude. Her auntie starts to try things she would never have agreed to before. When the Wicked Witch changes to be upbeat, Wilhelmina must figure out how to reverse the spell.
A gardening project goes awry when the Wizard's spell causes the plants to come to life and attack the gang.