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In Book 3, Grace and Simon are the leaders of the Apex, an anarchic group of kids on a mysterious train. During one of their destructive missions, Grace and Simon get separated from the rest of the Apex and must find their way back. As the duo navigate through the myriad worlds of the train, they meet Hazel, an optimistic young girl, and Tuba, her gentle gorilla companion. Will Grace and Simon find new inspiration in Hazel's innocence, or will the ways of the Apex recruit yet another aboard the train?
The gang reorders The Apex, but what will the new order be?
The gang is finally ready to meet The Apex again, but keeping secrets has consequences.
In the seemingly innocent Hey Ho Whoa car, a shocking revelation rocks Grace and Simon's world. Will they be able to fix it before The Apex find out?
The gang finds themselves in a car full of golden winged snakes, but in that dusty landscape a mystery they're unprepared for awaits them.
The Apex are just a car away! They're almost home! But first they have to make it through a forest full of pinecone camp counselors.
A giant, color-changing clock creates a shifting-maze puzzle that the gang has to solve before they can leave the car.
Stuck in a blizzard, the gang seeks shelter in a nearby cabin. But when Simon realizes who's inside, he frantically searches for a way out.
The gang's uneasy alliance is tested by a challenge in their first car together: dancing in a high-stakes octopus debutante ball!
Grace and Simon look on the bright side and hope that this will be like a mini-vacation from their responsibilities as leaders of The Apex. However, their vacation is cut short when they realize they're being hunted by a terrifying creature in the woods.
The kids of The Apex raid a musical car before descending on a village of unsuspecting turtles - but before they can complete their mission, leaders Grace and Simon are separated from the pack under mysterious circumstances.
The music aspirations of Ryan and Min-Gi are put on hold as they board the train at the same time and receive the exact same number.... Can this friendship withstand the train?
In Book 3, Grace and Simon are the leaders of the Apex, an anarchic group of kids on a mysterious train. During one of their destructive missions, Grace and Simon get separated from the rest of the Apex and must find their way back. As the duo navigate through the myriad worlds of the train, they meet Hazel, an optimistic young girl, and Tuba, her gentle gorilla companion. Will Grace and Simon find new inspiration in Hazel's innocence, or will the ways of the Apex recruit yet another aboard the train?
The second installment follows Mirror Tulip, an escaped reflection from the mirror world, and Jesse Cosay, a 14-year-old jock from Arizona. As the pair finds themselves on the run from the mirror police, themes of identity, friendship and peer pressure arise.
Book One follows Tulip, a headstrong 13-year-old girl, who must use her wits to uncover the train's many secrets - and hopefully return home. Tulip's mind-bending journey will find her forging friendships with One-One, a robot with dueling personalities, and Atticus, the canine king of Corginia. But with new surprises awaiting in every car, will Tulip ever find a way off the train?