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"Where there is light, shadows lurk and fear reigns. But by the blade of Knights, Mankind was given hope."
The Makai fight a secret war against the demon forces known as Horrors, evil creatures that manifest themselves through darkness to devour Humanity. On the frontlines are the Makai Knights, given the task of watching over a district and eliminating any Horrors that manifest there.
GARO follows the tales of the Knights bearing the title of ‘Golden Knight Garo', and their duty to vanquish the Horrors and protect Humanity from the darkness.
In the aftermath events of GARO: Chapter of the Black Wolf, Kouga Saejima sets out to the northern district upon reassignment. While hunting down Horrors, a young priestess named Rin informs Kouga that she has been sent by Priest Amon to save a presumed dead friend in the Makai realm within Kantai, Jabi. Kouga teams up with Rin in a quest to save Jabi as they are hindered by supernatural and Makai forces alike. Meanwhile somewhere in Japan the dark Horror Lord Legules was resurrected and plots a means to alter a supernatural event called White Night within Kantai to plunge the world into darkness with his "family."
A mysterious pair of VR glasses is delivered to 100 young people, bringing them into the world of "GARO VERSUS ROAD". They have one objective: summon a mysterious suit of golden armor, and earn the title of Garo. The catch? Only one player can survive.
"Where there is light, shadows lurk and fear reigns. But by the blade of Knights, Mankind was given hope."
The Makai fight a secret war against the demon forces known as Horrors, evil creatures that manifest themselves through darkness to devour Humanity. On the frontlines are the Makai Knights, given the task of watching over a district and eliminating any Horrors that manifest there.
GARO follows the tales of the Knights bearing the title of ‘Golden Knight Garo', and their duty to vanquish the Horrors and protect Humanity from the darkness.