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Stuck in a perilous situation far from home and needing help to get free, the Paladins realize their fate is in Coran's hands.
The Paladins stop at a base that belongs to the Blades, only to find it's been abandoned. But they come under attack before they can investigate.
The Paladins inexplicably become contestants on the crazy game show "Garfle Warfle Snick." But they're playing for much more than cash and prizes.
An epic showdown with new and old villains looms as the Paladins head toward Earth and soon come to realize that their home isn't like they left it.