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The Mighty Nein come to terms with the consequences of their actions as they return to Rosohna and plan their next move...
The Mighty Nein pass through an ominous doorway to uncover the secrets of an evil locked away for centuries...
The Mighty Nein spend a day in Nicodranas, reuniting families and causing several members to question their next steps...
Campaign Two is the second campaign of Critical Role. It takes place approximately twenty years after the adventures of Vox Machina, following a group called The Mighty Nein. The returning cast plays all-new characters and features the continent of Wildemount as its primary setting.