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The Mighty Nein spend a day in Nicodranas, reuniting families and causing several members to question their next steps...
The Mighty Nein come to terms with the consequences of their actions as they return to Rosohna and plan their next move...
Distant family waits at the Kravaraad Volcano in the Greying Wildlands, and a difficult decision changes everything for one of the Mighty Nein...
Campaign Two is the second campaign of Critical Role. It takes place approximately twenty years after the adventures of Vox Machina, following a group called The Mighty Nein. The returning cast plays all-new characters and features the continent of Wildemount as its primary setting.