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Tylor Tuskmon just graduated top of his class, Scarum Cum Laude, from Monsters University School of Scaring. Ever since he was a kid and terrified the entire 4th grade at the Shockington Elementary Scare Play, Tylor has dreamed of becoming a Scarer like his idol James P. Sullivan. And now that dream is about to come true… or not. The day he arrives at Monsters Incorporated to begin his dream job as a Scarer, he learns that scaring is out and laughing is in! They don't want Scarers… now they want Jokesters! But all is not lost. Tylor is temporarily reassigned to the Monsters, Inc. Facilities Team (MIFT) where he must work alongside a misfit bunch of mechanics, including an old friend from MU. This change shatters Tylor's dream… but he sets his sights on a new goal: figuring out how to be funny and becoming a Jokester. Monsters at Work tells the story of Tylor Tuskmon and his dream to become a Jokester, as well as his misadventures with MIFT, the crew that keeps Monsters Incorporated running.
Tylor achieves his dream and is promoted to Jokester… but he feels torn on leaving MIFT.
Tylor sets his sights on becoming the perfect MIFTer. But when he loses the sacred hair of David, a former employee, Tylor must get it back before the MIFT team finds out.
Tylor sees an opportunity to get promoted as Jokester during Mini-Monster Day at Monsters, Inc. when he is paired with Ms. Flint's daughter. Can he get her to laugh?
Tylor mistakenly allows the banished "Adorable Snowman" to return to Monsters, Inc. Fearing he'll also be banished, Tylor struggles to get him back before he's discovered and Val searches for the secret to why the snowman was banished in the first place.
Tylor's job is threatened when he breaks MIFT's favorite vending machine. Meanwhile, Mike tries boosting morale at Monsters, Inc.
When Fritz goes on vacation and leaves Duncan in charge, MIFT causes a power outage and an inspector is called to investigate.
Hoping to get in good with Mike, Tylor signs MIFT up to be Mike's bowling team for the annual Monsters, Inc. Bowl-off-a-thon ... only to discover that everyone at MIFT stinks at bowling.
When a human baby's room is damaged by a Jokester, Tylor has his first experience working with MIFT on the repairs. While the room is repaired, Mike and Sulley must take care of a human baby.
When Tylor is initiated into MIFT during a bizarre ritual, he wants nothing more than to get away from his odd coworkers. But when an emergency strikes Monsters, Inc., MIFT kicks into action and Tylor develops a hint of respect for the misfit team.
When Tylor Tuskmon arrives at Monsters Incorporated to begin his dream job as a Scarer, he discovers that scaring is out and laughter is in. As a result he is temporarily reassigned to MIFT, the Monsters Incorporated Facilities Team.
Tylor's journey as a Jokester and his friendship with Val face the ultimate test. When new doors of opportunity unexpectedly open at rival energy company, FearCo, Tylor's co-workers at Monsters Inc. begin to question his loyalty. As his Laugh Floor partnership with Val is pushed to the brink, Tylor must discover where he really belongs.
Tylor Tuskmon just graduated top of his class, Scarum Cum Laude, from Monsters University School of Scaring. Ever since he was a kid and terrified the entire 4th grade at the Shockington Elementary Scare Play, Tylor has dreamed of becoming a Scarer like his idol James P. Sullivan. And now that dream is about to come true… or not. The day he arrives at Monsters Incorporated to begin his dream job as a Scarer, he learns that scaring is out and laughing is in! They don't want Scarers… now they want Jokesters! But all is not lost. Tylor is temporarily reassigned to the Monsters, Inc. Facilities Team (MIFT) where he must work alongside a misfit bunch of mechanics, including an old friend from MU. This change shatters Tylor's dream… but he sets his sights on a new goal: figuring out how to be funny and becoming a Jokester. Monsters at Work tells the story of Tylor Tuskmon and his dream to become a Jokester, as well as his misadventures with MIFT, the crew that keeps Monsters Incorporated running.