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Fellow game designer Felix delivers an apocalyptic warning, Eddie and Denny torment Caspar with his traumatic childhood memories, and Dom and Jaz attend a bizarre tea party.
Caspar battles invasive flashbacks, Errol slips further into his game persona, Eddie finds a useful ally in an embittered audio expert, and Jaz risks their safety to rescue another survivor.
A dangerous new enemy demonstrates her powerful influence, two survivors reveal their nightmarish connection to one another, and Jaz's grip on reality continues to fray.