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Khatha, June and Triphop go looking for Dome's body at Anthika's property after a call with Bam reveals that someone wearing Triphop's face wheeled him in. Meanwhile, powers in Anthika's cult are shifting.
Dome manages to put through a garbled call to the museum's payphone. Desperate to return Dome to his body, Khatha contacts a man with a prior connection to the payphone.
"The One" makes himself known, bringing about a horrifying game Khatha cannot evade.
Alone in the world now, Dome is looking for a job when he meets Anthika. Though it pains him, Khatha assumes that by keeping his distance, Dome will be kept safe with the anklet's aid. Meanwhile, an escaped artifact yearning for connection assembles a mannequin that comes to life.
Khatha attends an auction for a mysterious artifact.
A stone from the museum possesses the mind of Auto and lends him a dark and dangerous power.
Moths from the museum are on the loose and they seem to trigger disturbing effects on the memory of those they contact.
The museum thieves face some deadly consequences when the haunted artifacts prove to be more than they bargained for.
After being laid off from his job at a café, Dome meets Khatha who offers him a job at a mysterious museum. However, on the first night of his new job a haunted typewriter begins to cause mayhem at the museum.