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Claire gets her first look at Heartstone Trollmarket, and Jim receives a ghostly summons. Elsewhere, Strickler awakens an ancient assassin.
Two fateful battles unfold when Bular and Strickler order Jim to unlock the portal and free Gunmar and his Gumm-Gumm Army from the Darklands.
Jim searches for a way to kill Gunmar so Claire can bring her brother back home. A power-hungry Strickler returns to Arcadia with Angor Rot.
After uncovering a mysterious amulet, an average teen assumes an unlikely destiny and sets out to save two worlds.