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After sharing Spence's memory, the M.A.J.O.R. identifies with Spence and concludes that his mission is to protect Jessica from everyone, whether they are terrorists or Bru and the real Spence.
Spence and his nephew are testing the M.A.J.O.R., Morphizing Acrylonitrile JPS-particle Organic Replica or in other words - an android. The M.A.J.O.R. accidentally receives Spence's memory during a scan of its and Spence's brain.
Spence, Bru and their arch-nemesis Hammerhead are afloat on a raft in the middle of nowhere after a skirmish. First they fight, but soon they discover that some of their memories may not be real.
A terrorist is threatening to blow up a space rocket unless he gets paid a billion dollars. There is lots of action as Spence rides a torpedo and Bru deflects a laser beam.
Jessie is kidnapped by the henchmen of the drug lord Spence and Bru caught, so Bru comes up with a plan.
The DEA asks Spence and Bru to help them capture a dangerous drug lord. His henchmen retaliate.
Spence and Bru save a young boy raised in the wild from poachers. It turns out he's the only survivor of a long lost expedition and someone wants him dead.
Spence and Bru go to Cuba, to rescue the wife and child of a defector. Bru catches a cold, which is infinitely funnier than it sounds, and the pair of them manage to blow up half of Cuba's coastline (well, it looks like it anyway) whilst rescuing the afore mentioned pair. Dubiously saccharine ending, but one becomes immune to these things.
Spence tells Jessica about his and Bru's latest adventure of helping their Indian friend find his ancestors' burial ground, just when modern day pirates show up in search of treasure.
Dumbfounded Edward is to receive a medal from the Queen of England, Bru falls for a girl whose only interest is the Queen's scepter and Spence fights a robot dinosaur.
Hammerhead tricks Spence into making a commercial tape which he edits into a threat to level Miami with a missile unless they pay $100 million. Meanwhile, Trelawny is recognized by her former fiance whom she left three years ago.
Brubaker decides to help the Vietnamese officer who tortured him during the war, when the man's daughter mysteriously disappears on a strange island and he begs him for help.
Spence and Bru must stop a Scottish millionaire who wants to unleash a computer virus over the Internet to disrupt the world economy.
Thunder, Spence's high tech Thunderboat-class weaponized speedboat proves to be a decisive factor in a war re-enactment.
An Earl claims that Spencer's young daughter Jessica is in fact his child and heiress, so she travels with her Uncle Edward to England to the Earl's castle to meet him and check his claims.
Spence and Brubaker must save Kelly.
A prince becomes interested in Kelly, the owner of a local beach grill bar, who's also Spence's friend and Bru's love interest.
A man and a voodoo drug dealer are interrupted and the man runs to a boat which explodes shortly after. His wife, who is an old flame of Spence, comes and asks Spence to finish him. Bru is wounded by a poisoned arrow and hallucinates. They all have to take care of with voodoo before it is over.
When Spence and Bru's nemesis, "Hammerhead" somehow commanders control of the underwater prison he's imprisoned in, they're called in to try and subdue him and the other dangerous criminals held there.
Spence and Bru must once again stop their arch-enemy Hammerhead who has gained control over a top secret naval device.
A mysterious treasure may mean the end of financial troubles for Spencer and Brubaker.
When the government cancels the order for a fleet of Thunderboats, huge speed boats with heavy armament and high tech voiced computers with supreme navigational software, ex-Navy SEALS Spencer and Brubaker need a source of income.