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Our newly assembled Librarians crew investigates a mysterious "dancing sickness" leading them to a showdown with a powerful magical factioneer at a professional ballet company.
When a Librarian from 200 years ago reappears today, he brings back to life a long-closed magical Library and accidentally resurrects an evil Drekavac. The Librarian, along with a quickly assembled team, must stop the Drekavac before it can kill and multiply.
Half our Librarian team become trapped on a runaway ghost train. Can the rest of the team help solve the unresolved business of the ghosts onboard before the train completes a rampage of destruction?