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Tom and Moon try to stop Warlock escaping the Neverside through the Doorway of Long Shadows, but to their horror they discover that there is another way into the Dayside. To save the world Tom will have to overcome not only the Nekross but his own darkest fears.
Randal Moon learns that the Lady Lyzera intends to release Warlock from his centuries-long exile on the Neverside, and he is faced with a decision that may destroy the Chamber of Crowe. Soon, Tom and an unlikely partner are thrown into a fight to save Dayside from destruction.
Tom, Michael and Simeon are stuck with Varg and Lyzera on a deadly quest for the Bone Key. See who will demonstrate skills to get the artefact that can save or destroy the world.
Tom's grandfather proposes a quest to retrieve a lost artefact that can heal the Line of Twilight, but can he be trusted when the Nekross stalk his dreams?
Fantasy adventure drama. Tom is reunited with his long-lost grandfather, but can they save Ursula before Old Bethesta wakes her daughters from their sleep of stone?
Fantasy adventure drama. Tom doesn't believe in ghosts, but when Katie's grandfather sees something terrifying at the Blackberry Theatre they uncover something worse - a neverside witch!
Tom and Benny must overcome their differences and work with Jathro as Varg and the Lady Lyzera try to capture every wizard on the planet.
Tom is suspicious when Benny gets an invitation to help an eccentric scientist at the Brook Mill radio telescope.
When Varg returns with a new wife, the Lady Lyzera, Tom, Benny and Ursula race against time to defeat the evil Prospector and escape the clutches of the Nekross.
When students and teachers at Kings Park School start acting strangely, Tom and Benny fear their enemies have returned and soon suspect alien activity centred on the mysterious Room 12.