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After more than a year as a grim reaper, George has realized that being a teenager in the afterlife is as complex as in real life. There are still unrequited crushes, agonizing dilemmas and the occasional bad attitude. Along with her kooky "co-reapers" Mason, Daisy, Roxy and Rube, George struggles to collect souls while managing her own awkward development into an adult reaper!
Death comes calling on Halloween as a serial killer stalks the neighborhood and turns the holiday into a busy one for the reapers. Elsewhere, Reggie and her mom visit the psychiatrist.
George and Rube are forced to confront family members from their past.
George reflects on the things she didn't do while she was living; Mason gets ready to go to the afterlife; and Reggie spends time at home by himself.
Both Mason and Ray vie for Daisy's affections; and George has a difficult time convincing an elderly woman that she is really dead.
George attempts to pass herself off as a street person's relative, which puts her more involved in his life and his death than she is comfortable with.
Daisy is romanced by the producer of a reality-TV show, and George is ticked off after she sleeps with Trip and he doesn't call. George is doubly irritated when everywhere she looks she sees romantic couples, and even Delores has landed a date.
George is reunited with her new beau at his father's funeral.
George's sister, Reggie, befriends a young reaper, while George comes close to falling for one of her potential reaps.
George hits the big time when she reaps the soul of a rock star.
Newly promoted George is faced with her first big corporate decision at Happy Time; and Joy sells the family home and looks forward to her new life.
At Happy Time, Delores recruits George's help in impressing an efficiency expert, while her netherworld co-workers are in a rush to reap the souls of a bike courier, a speed dater and a businessman heading off to vacation.
George comes to believe that the secret to being popular is to be mean to people, which she in turn passes on to the office computer geek. Also, Mason and Daisy contend with two difficult souls, who want to prolong their departure.
Delores goads George into attending the company's annual retreat in the woods; Mason loses his note with the name of his next soul to reap; Reggie tells prospective homebuyers that her late sister still keeps in touch with her.
It's a bad day in the afterlife for George as she discovers that her parents are selling the family home---and she's even more distressed when she finds out why. George also learns that her bike's been stolen and that her company's new security chief believes she may be pilfering office supplies.
At her regular job, Georgia has to train a new employee, the boss's nephew, who's "dumb as a bag of hammers"---but really cute. Suddenly sober Mason feels like a real bozo as he dresses as a clown at a children's party, where he must reap the soul of the birthday girl's father.
After more than a year as a grim reaper, George has realized that being a teenager in the afterlife is as complex as in real life. There are still unrequited crushes, agonizing dilemmas and the occasional bad attitude. Along with her kooky "co-reapers" Mason, Daisy, Roxy and Rube, George struggles to collect souls while managing her own awkward development into an adult reaper!
When an errant toilet seat from the falling Mir space station puts an abrupt end to her life, George discovers that death is nothing like she thought it would be. Recruited to collect the souls of others as they die, she suddenly finds herself an unwilling participant in a line of work she never knew existed: Grim Reaping!