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It's Skinner time! World explorer Augustus Skinner left his 4 grandkids a big surprise… the Skinner kids are now Guardians of the Lost Secrets… a collection of artefacts across the world that possess freaky powers, and crazy creatures that nobody ever believed really existed.
As international adventurers, artefact hunters and secret guardians – these teens must live their lives protecting The Lost Secrets against those who would corrupt their powers and endanger the planet.
This is the flipped-out, fun and freakish world of the Skinners. And it all results in loads of freestyle missions, teenage antics and offbeat fun.
Being teens, these kids have a secret weapon – their youth! Nobody would ever guess that four kids would be capable of outsmarting the powerful Shadowy League and protecting the world.
The Skinner's arch-rival, Obsidian Stone, sneaks into the Skinner mansion with Pygmalion's Chisel, an artefact that can make pictures become real objects. All seems lost when he sets about materializing all the artefacts in Grandpa's journal for his own use.
In a small monastery in the mystic mountains of Tibet, evil Obsidian Stone tricks the Skinner kids and steals Tara's amulet. However, when he tries to use it to see the future for his own evil purposes, he soon discovers that it doesn't work. That's because Tara is the precious artefact, not her amulet. Who knew? No one is more surprised than her cousins, the Skinner boys. Theme: Your destiny is up to you.
Our heroes discover that an ape which can do a Rubik's Cube in 5 seconds is actually Magnon, a missing link from a parallel universe.
While camping, Charles and Tara stumble on the fearsome Venorok. The only way to stop is to put it to sleep with the scent of the Blood Blossom. Luckily Augustus Skinner stored a seed in the attic, but when Edward and Henry plant it, the Blood Blossom grows at an alarming rate, takes over the mansion and traps Julia & Wellington.
When the Jeweled Skull of Acalan is removed from its resting place in an ancient temple, it starts to bring the dead back to life. These skeletons start to assume the bodies of the living, so our heroes have to return the skull before the skeletons assume their bodies, too.
Wellington appears to go bad, stealing an artifact to give to Stone. The kids give chase but not all is as it appears to be.
Some backpackers discover the Lantern of Truth and one of their shadows comes to life, terrorising them. It's mission on for the Skinners… and Edward's shadow also comes to life, a very pushy shadow. Will they get the shadows back into the lamp before the real folk fade away?
The Skinners are called out to a Louisianna Museum where the curator has accidentally turned some school children and their teacher into mindless 'Swampies'!
The Skinners battle the Block Topper and an underworld of mutants to save the Queen!
Evil megalomaniac, Obsidian Stone, brings the mummified Egyptian Prince, Nakthi, back to life so he can damn the Nile with upside down pyramids and thereby prove he is the most powerful man on Earth. But he is as short-sighted as he is greedy. He doesn't count on the pesky Skinners tricking him, by dressing Henry as the mummy, and foiling his megalomaniacal scheme. Will they pull this off… or will they get trapped inside the pyramid in the process? Theme: It's not your clothes but your actions that count.
When Edward and Henry use one of Grandpa's artefacts, the Crystal of Creation, to create tiny insect monsters to duel each other, one of the creatures grows humongo-normous and turns nasty.
Stone kidnaps Julia and holds her ransom for the artefact. The Skinner kids find out that Julia is more than just a stay-at-home Mum!
On Halloween, Tara dresses in an old cape she finds in the attic. What everyone at the Skinner Mansion soon learns is it's actually an artefact, which gradually turns Tara into a real, fire-breathing dragon.
When a butterfly in the Amazon flaps its wings will it really cause a cyclone? Not if the Skinner boys can stop it.
The Skinners unlock a mystery as to the appearance of various fairy tale characters.
When an artefact goes missing and a new friend of the Skinners is kidnapped the kids find themselves on a race to the Fountain of Youth, where their uber-enemy, Obsidian Stone becomes a baby.
The Skinners go to Coober Pedy to find a powerful Fire Opal and Charles succumbs to its powers - both good and evil.
While on a beach holiday the Skinners discover various weird goings on in the sea. They soon discover a small boy has removed an artefact from a sunken pirate ship and as a result sea creatures are mutating and attacking people. Tara must overcome her fear of the sea to return it.
When Henry breaks an old mirror in the attic the gateway to the 5th dimension is opened up.
A runaway train manned by cowboy ghost Calvin Calhoun and his hoard of stolen gold races across the desert plains - the result of an ancient curse placed on the gold by the Native Americans it was stolen from. While Charles, Tara and Edward become mesmerised by the shining gold, Henry is immune because of his sunnies. While Calhoun turns Tara, Charles and Edward into bank robbers, Henry uses some free-style action to defeat Calhoun, stop the speeding ghost train and save the day.
When the Skinner family goes on holiday to a new adventure resort in the Caribbean, they find all the guests and staff arguing. The Skinners end up recovering an ancient ruby that had been broken into four parts during the construction of the resort, thereby restoring peace on the islands.
Edward takes one of 7 of the Drums of Doom to improve his drumming, but disaster awaits the Skinners when they return the drum to the volcano island from where it came.
A Viking spirit is unleashed by Obsidian Stone who is determined to rule the world by controlling all of the ice in the world.
A mysterious thief has disturbed the ancient and mystical Matenga Urn. This in turn has awakened the Skelevore monsters that protect it - and the fireflies that are within it - which magnify the fear of anyone who holds the Urn.
The Skinners are shrunk to centimetres tall by the power of the 'Eye of the Golden Snake'. To catch the thief of this ancient Chinese artefact and restore themselves to their original size, they ride Edward's pet mongoose, Neville, through a speeding train in China, and must fight a sea of slithering snakes.
The kids get lost in a maze-like castle as an evil magician turns back the hands of time.
Buckle up for another 26 adrenaline pumped, by the seat of your pants, laugh out loud awesome episodes of The Skinner Boys! It's SKINNER TIME!
The teenage grandkids of Augustus Skinner are guardians of the world's most powerful secrets and they're having a ball every time they go on a mission to save the world.
In their unique goofball way teens Charles, Tara, Henry and Edward regularly save the world and its powerful artefacts… all in time for Mum's roast dinner. There's plenty of fun in saving the world's artefacts, like the Body Clock of Tingri-La, which gives you the ability to read minds, even if you don't want to. Then there's the Stone Maker, which brings a powerful stone army of yetis to life; and the Chimes of Change, which Obsidian Stone uses to change himself into Henry Skinner. And Henry Skinner into him!
But it's not all easy. Charles has even more malfunctioning goofy inventions, which somehow, sometimes save the day. Tara's still a mystic visionary who is the greatest mystery of all to her male cousins. Henry still has cool hair and all the martial art moves you could muster and Edward, well yes, his pants still don't manage to stay up for a whole episode!
It's Skinner time! World explorer Augustus Skinner left his 4 grandkids a big surprise… the Skinner kids are now Guardians of the Lost Secrets… a collection of artefacts across the world that possess freaky powers, and crazy creatures that nobody ever believed really existed.
As international adventurers, artefact hunters and secret guardians – these teens must live their lives protecting The Lost Secrets against those who would corrupt their powers and endanger the planet.
This is the flipped-out, fun and freakish world of the Skinners. And it all results in loads of freestyle missions, teenage antics and offbeat fun.
Being teens, these kids have a secret weapon – their youth! Nobody would ever guess that four kids would be capable of outsmarting the powerful Shadowy League and protecting the world.