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Cricket and Dundee enter the castle of cats, where they will have to fight the head of a gang of evil cats. Kotofey has prepared an unpleasant surprise for them, but the two bosom heroes are not worried.
The journey of Cricket and Dundee is coming to an end. This time they will have to visit the "Castle of Fear" to find the last key, avoid scary monsters, visit different dimensions, and finally get into the den of cats, where there will be a decisive battle.
Cricket and Dundee's big journey continues, but this time they need to fly to the shooting range and get the key. Meanwhile, the cats find out that Cricket, Dundee and Launchpad are going to stop the destruction of the city of Kleverovo. And when Cricket and Dundee have won, Kleiner, Maxim and Jeanne call them to mention that they have another helicopter.
Cricket and Dundee need to fly to the deer kingdom and perform there to get the key. But they face a problem, if the Deer King doesn't like the performance, he will execute the singer, but if Cricket and Dundee perform well, they will get this key, it all depends on them.
Cricket, Dundee and Maxim come to Kleiner to ask him for a teleporter, but Kleiner says that it works with the keys that he lost, but he has a key sensor and protective suits. Cricket and Dundee take the sensor and put on suits, and Kleiner immediately calls Zigzag to help the two with movement. Cricket, Dundee and ZigZag are on their way.
Cricket and Dundee will have to make an exchange, which they failed, bandits stole their money, and the boss sent the two to look for 2 million
Cricket finds out about the hypermarket where his friend Dundee got a job, then he gives Cricket a tour. The next day, Dundee is kidnapped by cats. And the main villain is Dr. Sean. His main task is to conduct experiments on donors. As soon as Cricket finds out about the incident, he must save Dundee.