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The Great Mage Sino reveals the full history of San Lorenzo -- and the only way to save it, which requires Puss to give up everything.
With the future of the world at stake, Puss and his friends head to the Forbidden Citadel on a mission to find the Great Mage Sino.
When the sky gods grant Puss divine powers to calm the earthquakes, his oversized ego threatens to turn the whole town against him.
The townsfolk look to Puss to stop San Lorenzo's earthquakes. But first, a mission to rescue a pirate captain from the Island of Doom!
Puss and Dulcinea decide to go on a vacation together, though neither of them will admit it's a date. Especially when the whole town comes along.
A handsome face stirs up jealousy when famed treasure hunter Guy Fox asks a star-struck Dulcinea to join him on his next adventure.
Assuming it'll be easy, Puss offers to run the Cow and Moone for Pajuna while she's off on an adventure with her old pal, Roz.
It began as a harmless parlor trick. But when Pajuna summons ghosts from the other side, vengeful spirits start taking over the townsfolk.
A notorious loan shark shows up in San Lorenzo and insists that Puss's boots belong to him. But without them, Puss just isn't the same.
The orphans compete in a high-stakes contest at the Duchess's command. A strange rumbling shakes things up in San Lorenzo.
Puss rallies the San Lorenzans to save their town before El Moco blows it to bits. But building an army requires Puss to swallow his pride.
After blocking the way to the Netherworld, Puss and company return to San Lorenzo to find a town that's greatly changed -- with a new man in charge!