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The night watchman receives important clues, and the participants reflect on life. But will their values hold up when a tempting offer comes along?
A plane crash stirs up emotions, and the competition tests stability and risk-taking. One contestant gets blacklisted when the others clear the table of benefits.
As the storm rages, one contestant sees clues that the others overlook. In the tower, hearts are chosen over might, before a hidden card is played in exile.
Coordinates put the participants on the trail of a new treasure. A guilty conscience creates cracks in the old gang. Will they now have to "eat their own"?
A unique opportunity leads to a solemn promise, but behind the facade, doubts grow: Who can they trust?
A welcome catch creates euphoria, and a persistent hunt for codes yields results. But in tonight's banishment, another contestant must leave the island.
A distress signal in the night forces the group out onto the water. Everything must be recalibrated when unexpected forces claim their place, and the bond of community is tested.
A clue from the Night Watch leads to a new discovery, and a bold tower choice shifts the balance of power. Exile presents difficult choices and loyalties are challenged.
A homemade fishing rod gives hope and a sacrifice in the tower creates discord. Insecurity grows against the evening's banishment, and a mysterious message is received in the night.
Alliances are formed and disagreements over resource use emerge. A crucial choice in the tower gives one person a lot of power.
The power goes out and a mystery emerges. After an intense team battle, the celebrities must make a brutal choice: Who is the least useful to the community?