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Grimlock acquires uncontrollable superspeed, which proves to be a problem when the Autobots have to deal with a revenge minded Simacore and his army of Mini Con clones.
An ancient Cybertronian signal sends Bumblebee and chivalry-obsessed Fixit to a remote English island for a routine scouting mission that quickly turns into the duo's very own call to adventure!.
Strongarm worries that her Academy classmate Chicane may still harbor a grudge, but when a powerful foe comes after her old friend, Strongarm and the Bee Team put their sparks on the line to protect her.
After combining into the Ultra Bee Team Combiner, the Autobots find Sideswipe has split into two individuals; the two Sideswipes must overcome their differences and learn to work together as the Bee Team pursues Stunticon Drag Strip.
Bee, trying to prove that he can be as cool as Sideswipe and his intern Blurr, struggles to lead the Autobots against two Stunticons who stole a trailer full of Cybertronian weapons.
The Bee Team discovers a mysterious artifact that has a strange effect on Cybertronian minds, turning the bots against one another; the Bee Team must keep obsessed treasure-hunter Springload from accidentally destroying Crown City.
After his reckless actions cause the escape of a dangerous Sharkticon, Sideswipe goes out of his way to recapture the 'Con and prove his value to the team in fear of getting replaced by a younger, and faster, newcomer -- Rescue Bot Blurr.
Grimlock begs to learn new fighting methods from reluctant teacher Drift and puts them into action when the Autobots travel to the Antarctic to battle the Decepticon Prong -- unfrozen from a melting glacier.
The harried Autobots' Stunticon enemy proves more formidable and crafty than they anticipated, using his guided missiles to threaten a nuclear waste disposal site.
Overconfidence leaves the Bee Team unprepared when they face a Stunticon that can fire guided missiles on the desert ground above a nuclear waste disposal site.