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Thaddeus asks the Hexvets for help, but Annette thinks she's too small for the BIG problem.
Annette and Clarion team up with a Wildlife Warlock apprentice to solve a special case
The trainees misuse their new wands and run out of magic when they need it most.
Chaos unfolds at the clinic when the trainees accidentally zap Aisla with a Silly Spell.
Annette and Clarion transform into creatures and go undercover to stop the Creature Catchers.
The HexVets help an air collie and guinea pig discover the power of friendship.
Snowed in at the Clinic on a holiday, the trainees help Ariel celebrate new traditions.
Clarion and Annette learn the joy of giving while helping Dr. Talon with a special patient.
Clarion finds a mysterious mask that turns him into the superhero Catbat Witch!
When Emilios hurts his wing, Annette feels responsible, and the trainees go on a journey to help.
Annette and Clarion solve a giant underwater mystery and learn about preventative creature care.
Clarion must choose between going on tour with his parents and being a HexVet.
Clarion and Annette learn the importance of a Guardian and Familiar bond after Clarion visits a Familiar Finder.
The trainees help their friend Ferris overcome her fear of failure.
Ariel learns to stand up to his parents while helping his family's unicorn herd.
The trainees help Postal Witch Carryall and his mini-mammoth familiar pass the Pointy Hat test.
The HexVets must save Emilios from a wicked new foe: the Creature Catchers.
Annette's baby brother El teaches everyone a lesson when he visits the Clinic.
Annette uses a patient's lucky magic to help her family impress everyone in town.
At the Familiar Talent Show, Annette and Clarion learn to put competition aside for friendship.
Annette and Clarion use their five senses to track down a disappearing patient.
A giant bullfrog stampede teaches the ever-helpful Clarion an important lesson.
Annette is determined to solve a creature mystery to earn the town's friendship.
Emilios causes trouble all day, and Annette only realizes why after he helps solve a case.
When Clarion earns a grooming sigil Annette doesn't, she tries to earn it by focusing on speed instead of care.
To help a Pegasus, Annette and Clarion must think outside the book.
Annette and Clarion solve a mini-mammoth mystery.
When Grandfather Wellspring helps at the Rescue Fair, he teaches the trainees that creatures of all ages have something to offer.
On their first Flying Surgery case, the trainees clean skywhale teeth from inside their mouths!
Transformed into a fox, Annette gets a new perspective on the animals in her care.
Clarion's troubles help Annette find a solution for him and a patient.
When Dr. Talon almost makes a mistake, the trainees go to any length to prevent it, except telling her.
Caemwyn, an evil witch from Dr. Talon's past, returns to steal Diana. Only by trusting each other can Annette and Clarion defeat Caemwyn, rescue Diana, and defend the clinic.
Annette and Clarion believe their dream of becoming HexVets is over until a creature in need inspires them to work together and prove they're both ready for the job.
Annette and Clarion believe their dreams are coming true when they're invited to become HexVet apprentices to Dr. Talon... Until they discover they're in competition for the job.