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To convince Lord Sugar they're worthy of his cash, the last two candidates must now launch their businesses, with a little help from some of those who were fired.
With Lord Sugar on the cusp of choosing his new business partner, we look back on the candidates who fell before the final hurdle.
The final five candidates go head to head with Lord Sugar's advisors as they present their business plans and face the bigwigs' scrutiny.
The five remaining candidates are put under the microscope, revealing the real people behind the business wear.
Lord Sugar asks the candidates to don their lab coats and goggles as he challenges them to create and sell their own perfume.
Lord Sugar challenges the candidates to act as talent managers. They must audition unsigned musicians, choose which one to represent, then head to a studio to create a remix of one of their tracks.
The teams host a corporate away day onboard the iconic Belmond British Pullman train.
The candidates must create an advertising campaign to persuade UK tourists to visit Finland. Finland is known as a winter destination, but this campaign must entice us to visit during the summer.
Lord Sugar challenges the candidates to create and market a new rollercoaster.
Lord Sugar sends the candidates to the historic university cities of Oxford and Cambridge, where they will attempt to procure nine items that are associated with both places.
In the fourth week of the competition, the candidates are challenged to create their own range of electric bikes, before hosting their own launch event to sell their bikes to some of the UK's biggest cycle retailers. As the task unfolds, half of the team head to Nottingham to develop their new bike, while the other half of the team stay in London to choose accessories and create marketing material. At their events, poor pricing strategies and forceful tactics prove problematic, and back in the boardroom, one candidate is sent home.
In the third week of the competition, the candidates join Lord Sugar at London's Cambridge Theatre, where they find out the next task will challenge them to design a toy for six-to-eight-year-olds, along with an online video to promote their brand. The teams must create their toys and prepare their pitches, before presenting their concepts to some of the biggest names in the toy industry. Back in the boardroom, one candidate from the losing team will be sent home.
The teams are challenged to create, manufacture and sell their own ranges of ice lollies.
A new group of 16 hopeful candidates embark on their first challenge of the competition. The contestants are sent 6,000 miles from London to the capital city of Cape Town in South Africa, where they are tasked to set up and run their own safari and vineyard tours. One team's brash approach to ticket sales causes commotion, while on the other team premium prices prove problematic.