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The Wattersons are surprised to discover that their past actions have consequences.
The life of the "inanimate" objects of Elmore are shown in a series of short skits.
The Watterson children devise a fool-proof plan to save Nicole.
After accidentally creating an embarrassing viral video, Gumball is determined to take down the Internet.
Gumball and Darwin's reputation is challenged and they really couldn't care less.
Gumball and Darwin fail to make instant home movie classics.
Gumball and Darwin try to understand Juke's urgent beatbox message.
Richard takes charge of the house in Nicole's absence, but his lack of rules soon attracts unwelcome guests.
Darwin has promised to play video games with Gumball, but there is a Banana Joe-shaped problem...
When Gumball and Darwin receive a scary email, everyone is a suspect... including themselves!
Nicole gets upset with the family at the supermarket.
The Wattersons are carried away by "Dodj or Daar,'' a game invented by the boys.
The guys have detention and try to escape; Granny JoJo is overprotective and puts the family in danger.
A plot to improve Alan and Carmen's relationship backfires, and Gumball has to reunite them.
Gumball and Darwin get caught in a trashcan feud.
Gumball tries and fails to look good in the school photos.
Gumball and Darwin try to get a game back from Tobias, but Darwin begins to feel like he is just a sidekick to Gumball.
Darwin kisses Penny in one of Gumball's dreams and he gets mad about it.
Richard gets upset when he realizes Gumball and Darwin think of him as a laughing stock.
Gumball and Darwin rent a film to watch with Anais, but they keep getting distracted on their way home.
An evil virus seeks vengeance on Gumball, Darwin, and Teri after they wipe out his army of bacteria.
After Richard is hospitalized from an accident, Granny JoJo is overprotective and puts the family in danger, which leads Nicole to disagree with her parenting style.
Darwin abandons Gumball when faced with a beating by Tina, so Gumball plots revenge.
Gumball envies rural life and asks Idaho to teach his family to live like potatoes.
Gumball and Darwin try to retrieve a family heirloom from an old man.
Santa Claus gets run over by the Wattersons, so it's up to them to save Christmas.
Bobert becomes Gumball's servant and obeys every command he receives.
Gumball and Darwin befriend a compulsive liar.
Gumball tries to teach Darwin to be more direct with mixed results.
Ms. Simian owes Gumball an apology.
Anais uncovers a secret that she thinks will lead her to a treasure.
Carrie takes Gumball, Darwin and Anais to a haunted house party.
Dad gets a job as a pizza delivery guy.
Gumball and Darwin get their first cell phone, and Darwin develops a texting addiction.
Gumball seeks justice when Banana Joe chews Darwin's pen.
Gumball is jealous when he sees Leslie with Penny.
Mom tries to inspire Gumball to develop ambition.
Gumball and Tobias compete for Penny's affection by putting on the lamest duel in history.
Gumball and Darwin upset a giant.
The Watterson family fights over the remote when they realize everything they want to watch comes on at the same time.