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Unable to defeat Mallus, the Legends retreat to the Old West to regroup and figure out how to use the Totems. Zari bonds with Jonah and sends out a signal to the Legends' allies, while Mallus sends his own forces to recover the Totems.
After the Legends stop Grodd from killing a young Barack Obama in 1992, Sara sends Nate and Wally to Zambesi in 1992 to stop Amaya from creating the Anachronism which will free Mallus from his time cage. Meanwhile, Damien offers an alliance to stop Mallus before he can finally take over Nora's body. To convince Nora to enter their trap, Ray seeks out John Noble for help because of the actor's uncanny vocal resemblance to Mallus.
Gary come to Waverider asking for helping finding a missing Ava. Sara and Ray go with him and find a mystery in 2213. Meanwhile, Zari helps Mick train with his new powers, while Nate and Wally travel to Detroit 2018 to help Amaya's depowered granddaughter Mari.
Sara gives into temptation and puts on the Death Totem... and Mallus possesses her body. Meanwhile, the Legends are trapped on Waverider and haunted by figures from their past, and Ava turns to John Constantine for help.
Rock and roll starts disappearing from Waverider, and the Legends soon discover that a mysterious event in 1950 Memphis turned the city into a ghost town. The team travel there and discover that Elvis Presley is at the heart of the anachronism... and he has the Death Totem.
When Ray admits that it would take the power of cold fusion to repair the Fire Totem, Nora takes him back to 1962 where a young Damien is trying to assassinate the unknown creator of the process. Meanwhile, the Legends try to track down the missing Ray, and Wally proves his value to the team.
While Sara goes on a date with Ava, the rest of the team go after the Fire and Earth Totems. Their quest takes them to the Bahamas in 1717, where Amaya poses as a pirate to find the "cursed" necklace. Meanwhile, Rip tries to recruit Wally into the Legends.
Zari attempts to hook up her computer assimilator to Gideon, but a ship's explosion knocks her back one hour in time... over, and over, and over again, and she's the only one who remembers what happened. Desperate, Zari tries to work out the cause of the time loop, escape it, and save her teammates.
John Constantine learns of Sara's involvement with a demon possession case that he's working, and tracks her down. While some of the Legends help him, Ray and Zari help the girl who is possessed, Mick watches football, and Nate and Amaya confront Amaya's granddaughter Kuasa.
The team travels to 1000 AD to unravel a Level 12 Anachronism, and find a young Martin Stein held prisoner. Jax tries to work out how to warn Martin's younger self to save the older version, while Sara turns to the Time Bureau for help after Damien makes an appearance.
Fuehrer Queen launches an attack on Earth-1's Central City after Oliver and the Legends reject his offer of a truce in exchange for Supergirl.
The team sets out to investigate an anachronism in 1960s Vietnam, and discover that a strange creature is attacking both American and Vietnamese soldiers. Meanwhile, Mick meets a figure from his past, and Jax sets out to prove that he can be a hero without Firestorm.
The team track an outlier to 1937 Hollywood, and find a time-displaced Helen of Troy... along with Damien, Eleanor, and Kuasa. As the Legends battle the villain, Helen's presence alters the timeline and threatens to strand the heroes in 1937.
Nate tracks an outlier anachronism to 1895 London, where a series of mysterious deaths have occurred, apparently caused by a vampire. Rip is already on the scene, and asks the Legends for their help finding the killer... and an ancient evil.
The Legends travel to the 80s after they discover that Ray died there as a child. They soon learn that Young Ray is harboring a baby Dominator... and the government will stop at nothing to acquire it and eliminate Young Ray as a witness. Meanwhile, Jax and Mick discover that Martin may have betrayed the Legends to the Time Bureau.
The team travels to 2042 in response to a Time Bureau distress call, and find a city under ARGUS control. They discover that an assassin is stalking a hactivist with a mysterious amulet. Meanwhile, Nate suggests that Amaya go on a vision quest to determine what is wrong with the Totem.
The team travels to 1870 to deal with what they think is a minor anachronism. They mess up and the threat level escalates, and most of the team is captured by P.T. Barnum. Meanwhile, Amaya returns to the team and tells Nate why she left.
After Rip creates a new Time Bureau and disbands the Legends, Ray, Nate, and Sara have difficulty returning to their old lives. When Mick spots Julius Caesar in Aruba, the team decides to get back together to show the Bureau how it's done.
After defeating the demon Mallus, the Legends are ready to ease off the gas. Sara and her team join Ava Sharpe and the Time Bureau to help clean up the last few remaining anachronisms. The job seems straightforward enough until Constantine arrives to inform them that, in solving one major problem, they have created another, much larger one. When the Legends let time crumble in order to release and defeat Mallus, the barrier between worlds softened. History is now infected with "Fugitives" – magical creatures from myths, fairytales, and legends. Having been expelled throughout time by people like Constantine, these Fugitives are now returning to our world in droves and making a real mess of things. As the Time Bureau is distrustful of and ill-equipped to deal with magic, the Legends must team up with everyone's favorite demonologist to set history back on track.