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When Scooby-Doo and the kids travel to a small New England town to visit Shaggy's Uncle Nathaniel, they plunge into a maelstrom of mystery, encounter the ghost of Paul Revere and confront a spooky sea serpent with the aid of The Harlem Globetrotters!
Scooby and Mystery Inc. meet the terrible twosome--Penguin and Joker--on a camping trip in the forest. To stop the evildoers, the kids enlist the aid of those crusaders against crime, Batman & Robin.
An exciting evening at the Grand Old Opry in Nashville proves to be almost too exciting when a mysterious phantom appears. It's a "haunting" experience for the members of Mystery, Inc. when they must search for their missing friend, country singer Jerry Reed.
The gang must prove that a ghostly horseman haunting Hagglethorn Castle is a fake apparition. Otherwise, Davy Jones' uncle will have to sell the Scottish fortress, once a thriving tourist spot, to the greedy Duke of Strathmore.
The members of Mystery, Inc. join forces with the Harlem Globetrotters on the eerie banks of a haunted swamp to battle supernatural spirits unleashed by the ghost of Redbeard the pirate!
The members of Mystery, Inc. join with the Three Stooges to thwart the ghost of the Red Baron, a daring evildoer who has scared away all of farmer Sawyer's crop-dusting pilots in an effort to pressure Sawyer into leaving his land.
Scooby and the kids join wits with Laurel & Hardy, newly appointed bellhops at a Vermont ski lodge, to track an abominable snowman by the name of Bigfoot!
A unique form of small-town hospitality awaits Scooby and his young companions. Police officer Don Knotts invites them to spend the night in the finest accommodations in Juneberry--the local jail! But soon, the kids help Don solve the mystery of the spooky fog.
Scooby-Doo and his friends give popular singers Sonny & Cher a ride after their car breaks down in a fierce storm. The kids take the two performers to the rambling, run-down Hideaway Hotel, an off-season beach retreat, where they have planned a delayed honeymoon away from the crowds. But soon, strange happenings interrupt the couple's happiness, and Scooby and the gang investigate.
As Sandy Duncan's latest movie, a remake of "Dr. Jekyll and Mr. Hyde," films on a studio lot that is soon to be closed, the risky business of moviemaking becomes more risky than usual. A woolly creature disrupts the filming! Scooby and the members of Mystery, Inc., investigate the strange events.
Scooby-Doo and his young companions are propelled into an otherworldly mystery when they accompany Phyllis Diller to Magic Mansion for a spooky séance under the leadership of Madam Zokar.
When the hopelessly lost members of Mystery, Inc. enter Moody Manor to ask for directions, Don Knotts, the world's greatest detective, mistakenly believes that they are the relatives of the estate's wealthy late owner. Don suspects that one of them murdered Captain Moody!
When Jonathan Winters invites Scooby and the kids to stay at the farm of his friend, Maude Frickert, they mistakenly believe it will be a vacation from haunted houses and spooky characters. They soon learn differently when vandalizing scoundrels and truly scary scarecrows overrun Maude's farm.
When the Mystery Machine becomes stuck, they encounter a pair of scared household servants. They are then helped out by a very strange man who takes them up to the home of the Addams family. They end up taking care of the household while Gomez and Morticia go on a small vacation and Wednesday is kidnapped and a ransom note left behind.
The members of Mystery, Inc. join forces with Batman and Robin for a cliff-hanging tale about a counterfeiting ring operated by those two arch-criminals, Joker and Penguin.
After a king-sized bat forces the Mystery Machine into a sandpit, Scooby and the kids cross the desert on foot seeking help. Soon, they meet The Three Stooges, who are actually the ones in need of help!