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The sea road to the west has been found, but Norheim's villagers must still cope with power struggles and the ever-present threat of Jarl Varg.
After Jarl Varg gets revenge and confiscates the map to the west, Norheim comes up with a plan for the future that doesn't include Orm, Liv or Rufus.
A peasant revolt is short-lived. Arvid is a fugitive after violating the peace of the Thing. Frøya suspects Orm and Rufus of plotting with Jarl Varg.
A murderous plot against the Law Speaker returns Orm and Rufus to prominence in Norheim. Peasant farmers object to Arvid's new "protection money" tax.
Jarl Varg demands a new pair of hands but finds that metalworking has advanced only so far by the year 791. The other slaves hurt Orm's feelings.
Orm and Rufus get to know their comrades in chains. Jarl Varg hires a Chinese mercenary for a special job. Liv returns and makes some big changes.
Arvid and Frøya retrieve rich spoils in England but Jarl Varg's raids to the east are a flop. Rufus leads a trio of outcasts to Rome, or so he thinks.
The sea road to the west has been found, but Norheim's villagers must still cope with power struggles and the ever-present threat of Jarl Varg.
The return of a chief sparks a power struggle with his jealous brother, a slave brings art to the north, and a warrior struggles to embrace farming.