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The future of adventuring hangs in the balance as the Duck family uncovers earth-shattering secrets in a final standoff with the Fiendish Organization for World Larceny (F.O.W.L.).
Scrooge's enemies reveal a secret history to prove that he is responsible for turning them evil, forcing Louie to defend his uncle against their prosecutor, Doofus Drake.
Della, Dewey & Huey recruit a showboating pilot to take them to an island full of monsters, While F.O.W.L. lurk in the shadow waiting patiently. With danger at every bend and turn, the family must join together to fight for their future.
Scrooge teams up with his archrival, Santa Claus, to save Christmas, while Webby discovers the true history behind their infamous feud.
A bitter feud between Scrooge and his sister, Matilda, spreads to the rest of the family as Phantom Blot attempts to steal a priceless artifact and destroy Castle McDuck once and for all.
Scrooge is forced to babysit young Donald and Della as they go on their first adventure to find a powerful artifact, unaware that Bradford is taking on this mission personally.
The kids try to prove themselves by auditioning to take Zeus' place amongst the Greek gods, while Storkules interferes with Donald and Daisy's date.
The kids pair off to find the missing pieces of a mystical sword hidden throughout a marketplace unless F.O.W.L. gets to them first.
With F.O.W.L. at their heels, Scrooge tests out the Money Bin's new security system on Louie and Della, while Beakley and Webby train the others for an enemy attack.
Darkwing gains an unlikely sidekick as he uncovers a dark conspiracy tied to the Missing Mysteries and one of Scrooge's employees.
Scrooge and Goldie O'Gilt are turned into teenagers as they race Rockerduck to the Fountain of Youth, while the boys' sibling rivalry uncovers danger at a spring break hotel.
The kids forego their usual trick-or-treat path and instead take on the most haunted house in Duckburg, while Launchpad confronts ghosts from the past.
Webby sets out to prove to a homesick Penumbra that Earth can be a lot of fun by riding Glomgold's newest gift to Duckburg, the suspicious Flintferris Glomwheel.
When a mysterious magic thief arrives in Duckburg, Lena must confront her past and team with her treacherous aunt, Magica.
Louie plans a break-in at a high-class party so the Three Caballeros can play as Donald tries to get past the party's no-nonsense planner.
The family joins a zen mermaid society to find a missing mystery, but Louie is convinced the seemingly innocent mermaids have a villainous agenda of their own.
A spy video game turns dangerously real as Launchpad and Dewey must stop F.O.W.L. agent Steelbeak's plan to destroy Duckburg.
The family is not quite themselves as they discover the planned family photoshoot might just be a part of a bigger "wish" gone wrong.
Huey races against Violet in a challenge to be named Senior Junior Woodchuck, while Scrooge and the family search for a secret Woodchuck treasure.