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Adventure Inc is having lunch in France when an intruder enters and hides a computer disc on the property. Intelligence agents show up and demand the disc - and don't plan on leaving any witnesses.
While stealing the Crucible of Geber from a gangster's home, Gabe finds a woman being held captive and rescues her. But Ana wasn't in distress, and turns on her would-be saviors.
When an ex-girlfriend ends up in the hospital with a fever that puts her into a coma, Judson sets out to find out what happened to her.
The team seeks the treasures of the Knight's Templar on behalf of the Vatican.
Judson is lured to an island and worshipped as "the chosen one." But extortionists have other plans for him.
The team finds the Iron Mask of the Yeveh in West Africa, but it is stolen before they can return it.
The team thinks they have discovered a synthetic gill that would allow humans to breathe underwater. A search for the doctor who created the gill sends them to a mental hospital.
The team helps search for the Isle of Avalon, the burial place of King Arthur.
When a ring from a missing pirate treasure shows up at auction, Judson is accused of theft and smuggling.
The CIA comes after Mac, who used to contract with them. Mac can't remember a lot of her time with the CIA, which leads to problems.
The team is hired by a monk to find the bones of St. Edmund which, when combined with a gold statue, are said to have magical protective powers.
While traveling through the desert, Gabe falls into an underground system of caves. A local ruler agrees to help Adventure Inc find their missing friend, but he seems more interested in finding the hidden caves than in finding Gabe safely.
The team becomes unwitting guinea pigs for a biological warfare experiment.
A Mars mission simulation fails, causing five people to disappear.
Judson's ex-girlfriend is kidnapped by a lumber company and held for ransom in the rainforest.
Judson and his crew are hired to salvage the wreck of an allegedly cursed ocean liner sunk by a U-boat during World War II.
While looking for a sunken ship, Judson discovers residential construction is set to begin on a historical site. Judson tries to stop construction and is attacked and left to die in a cave.
A search for a religious artifact leads the team into a standoff with the Russian mafia.
A psychic offers to contact Judson's old friend Cap. A team of rogue hunters led by Kincaid follow them with the advantage they have an in with the local government official. We find out Andro and Kincaid are in cahoots and Andro plants an artifact on the ship to get Judson's permit revoked and Kincaid in charge of the ship. The team figures out Andro is a fake and stage a fight so Mac can get on board, get them on board, and reposition the ship with the aid of a fake island.
The team gets involved in the hunt for the "Sunda Man", an ancient mummified man. Professor Halpern believes the mummified "Sunda Man" holds the DNA secret to longevity, a museum wants to sell it, and mysterious men are chasing after it.
The Adventure Inc team go in search of a helicopter shot down in Cambodia during the Vietnam War.
Judson's search for a legendary Mayan altar takes some interesting twists and turns as his former partner makes life difficult trying to get the treasure for himself and beat Judson in the process.