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The Giant is about to go the way of the dinosaur and the lesson is clear: only the truly disruptive ideas are destined to matter.
In the Season 2 finale, Gordon aids Joe as the Clark family descends into crisis. Meanwhile, Cameron envisions a new future for Mutiny that may not include everyone.
Left reeling by the launch of a rival, Mutiny takes measures to ensure its survival. Meanwhile, Gordon pays a price in an attempt to quell his paranoia.
Cameron and Tom try to come to terms at Mutiny's user picnic. Meanwhile, Gordon searches for answers as Joe and Sara say goodbye to Dallas.
Gordon and Donna harbor secrets from one another as Gordon launches a new venture. Meanwhile, at Mutiny, an acquisition puts Cameron's principles to the test.
Gordon returns to California to reconnect with his brother, Henry, as Joe uses his newfound leverage to change Wheeler's thinking about computing.
Cameron and Joe cross paths again, putting Cameron in a tailspin. Meanwhile, Gordon searches for connection as he processes difficult news.
Joe and Gordon reunite to make Joe's vision a reality. Meanwhile, at Mutiny, tensions between Cameron and Donna run high in the aftermath of Sonaris.
The Clarks receive a surprising invitation as Bosworth tries to reconnect with his former life. Meanwhile, a problem from within Mutiny threatens its survival.
After meeting Sara's father, Joe begins a new job. Meanwhile, Gordon grapples with his new freedom as Donna is blindsided by Cameron's surprising hire at Mutiny.
In the Season 2 opener, Cameron and Donna's fledgling gaming company, Mutiny, finds itself at a crossroads. Meanwhile, Joe and Gordon are reunited in the wake of Cardiff's sale.
The final season of the series will see our cast of characters navigating the early days of the Internet and web browsers, pondering their destinies both personally and professionally, while the competitive nature of the tech world continues to complicate and affect their relationships.
In the third season, which picks up in March 1986, Mutiny leaves Texas for the big leagues of Silicon Valley. Founders Cameron Howe and Donna Clark search for the idea that will launch Mutiny as a player, but new collaborators test their partnership. Gordon struggles to find a place within his wife's company as Joe McMillan builds upon his empire, reinventing himself with a bold play that shocks the Valley and sends him back into the lives of his old partners.
The Giant is about to go the way of the dinosaur and the lesson is clear: only the truly disruptive ideas are destined to matter.
A former IBM exec reverse engineers the PC and forces his company, Cardiff Electric, into the personal computer race.