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The epic, two-part Final comes to a close as the finalists battle for their chance at a share of one million dollars. An epic twist could see someone's dream taken away from them.
With all of the eras represented, the eight finalists begin TJ's final and must endure a gauntlet of intense checkpoints, while a big twist hangs over their heads.
The Challengers arrive to a beautiful new landscape where their dreams may come to a screeching halt; the players must stay afloat in an exhausting elimination.
Burger King joins the action as Challengers face a risky plunge and tough swim, with serious consequences if they fail.
A win-or-go mentality infiltrates one alliance as the Challengers traverse tight quarters filled with bats and puzzles in an attempt to keep themselves safe.
A staple of "The Challenge" sees the players swinging for their safety in the game; one player attempts to break up a solid alliance in an attempt to save their friend.
A rivalry heats up and no one is safe from the chaos that ensues; one Challenger tries to reignite their competitive flame to avoid elimination; best friends avoid facing off with one another.
The Challengers get their first taste of what a final could look like, while battling to avoid being purged from the game; one Challenger tries to put the final nail in the coffin for their foe.
The targets are painted on three friends as they must scrape through an intense obstacle course in order to keep themselves safe; one player decides to blow up anyone's game who stands in their way.
The game takes a huge turn as the Challengers must now work as individuals to claim victory, while still repping their era; a hot and grueling challenge has one person seeing double and another wishing they could use it as an ex.
Having seen their whole team lose in elimination, one challenger must hold their entire era on their back to earn safety; cracks in an alliance begin to form as relationships across eras create paranoia and uneasiness.
A battle erupts and the players must find their inner Gladiator to take out their competition and achieve glory and safety; a vote from one team causes friends to question whether they were ever on the same.
The winners must make a heart-breaking decision as to which of their friends must fight in the elimination; target selection causes chaos as player numbers dwindle.
With alliances and deals brewing, one Challenger must decide between righting their past wrongs with a friend, or creating a divide amongst the eras they have chosen to work alongside.
An exhausting challenge leaves an era questioning one of their own, while another era can't get on the same page; a long-standing rivalry between two teammates comes to a head and erupts; champions collide in a nail-bitin.
Targets change the game as competitors must learn how to play without knowing if they'll be safe come the next elim; TJ's favorite challenge returns in the form of a Challenge history lesson; a questionable sudden death round.
After the large elimination, the eras must work together in order to keep their team safe from elimination; a gross feast awaits the competitors at their next challenge.
The Challengers arrive to the Arena to see classic, brutal eliminations from each era awaiting them; 16 people will fight in the sand, only 8 will return; the losers learn they will be sent off with a parting gift of karma for the remaining players.
The Challengers arrive at their first challenge, but are shocked when they learn they will start by competing within their eras; politics begin as players must plead their case to avoid elimination night.
40 legends return, toast to a monumental fortieth season of the game, and move into their new home for the season.
In The Challenge: Vets and New Threats a new era begins, and the game has never been more unpredictable.
For 40 seasons, generations of battle-hardened Veterans have fought relentlessly for the ultimate prize: the title of Challenge Champion. This season, fresh faces and new threats have entered the arena with one goal: upend the old order and take it all. The Vets, driven by legacy and pride, will need to adapt fast. Their established hierarchy is crumbling, and leaning on past alliances, and experience is no longer reliable - it's about navigating the ever-shifting landscape of alliances, betrayals, and unknown threats. To win, Veterans and New Threats will be forced to work together, unless they're forced to turn on each other. Nothing is guaranteed.
The war is over, but the madness is only just beginning. Returning to the solo format in which every man and woman is competing solely for themselves, The Challenge: Total Madness will pit 21 veterans and seven rookies against one another in the most insane challenges ever devised in the show's 22-year history. Who will take home the $1 million prize, and who will succumb to madness?
The next season of The Challenge is upon us and the War of the Worlds cast has been revealed. The lineup features your usual suspects (Hi, Bananas!) as well as some old faces... and a ton of new ones. MTV has continued to recruit rookies from other TV franchises for The Challenge, but rather than sprinkle them in like they've done over the past few seasons, each vet is getting a rookie of their own from a different franchise to partner through this season's endurance tests. It's basically the new version of Fresh Meat except instead of random strangers from the internet, it's reality show stars from around the world.
First, Dirty 30 sparked the chaos, Then Vendetta's burned everything to the ground, now Final Reckoning will mold the ashes into a new Challenge. This is it. The third chapter to end the epic trilogy saga that pushes our competitors to face the consequences of their actions. All of their recent betrayals, backstabs and wrongdoings will come to head and they must find a way to work together with their biggest vendetta of all! Will they be able to put aside their issues and settle their scores to take home the crown and win $1 MILLION?