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The Valhalla squad continue their escape attempts while the Reds, Aliens & Caboose all chase after CT in a three-way race to get control of Epsilon.
Church learns that with great power, comes great responsibility... also a wicked left hook.
Things start to shake up on Sandtrap, while the Reds at Valhalla spring into action.
Church is having a little trouble with the "out of the box" experience.
Epsilon Church takes charge of the escalating situation at Sandtrap, while the reds back at Valhalla have their hands full.
Simmons and Lopez try to hold their ground, while the desert team members find themselves in shifting sands.
Tucker attempts to explain the situation to the Reds.
Caboose's sneaky antics have aroused suspicion among the Desert dig team.
Caboose causes trouble for the Reds while Lopez causes motorcycles for Simmons.
Sarge, Grif and Caboose finally meet the face behind the mysterious voice.
Sarge, Grif and Caboose finally meet the face behind the mysterious voice.
The Reds and Caboose navigate a delicate situation with the help of a mysterious stranger.
The guys try not to get in over their heads as they set out on their latest mission.
Caboose's project moves to the next level.
Caboose looks for alternative solutions to his construction problems.
Donut fills in Caboose with loads of rock-hard info. Tons of hot backstory action with an explosive, yet happy ending.
Simmons uses the holo-room to continue his design work while Caboose continues his own mysterious project at Blue Base.
Simmons uses the holo-room to continue his design work while Caboose continues his own mysterious project at Blue Base.
Sarge tries to make contact with someone from blue base.