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The final installment of Revelation. The Reds and Blues take on Meta in their ultimate battle.
Tex executes her trap and fights Wash & Meta in an epic battle.
Sarge rallies the troops.
Simmons has the Blue Army data restored, while Grif and Simmons find out important information about the Red and Blue bases.
The Reds test out some Freelancer equipment while Church and Tex arrive at a familiar Freelancer facility.
Grif and Simmons find some interesting equipment.
Wash and the Meta concoct an evil plan while Church and Tex try to sort out the past.
Epsilon tries to unlock the Reds while Wash and Doc investigate The Meta's discovery.
Epsilon tries to unlock the Reds while Wash and Doc investigate The Meta's discovery.
Epsilon and Tex have a showdown for the ages.
Agent Tex catches up on some lost time.
The Reds and Blues discover what the Director's secret project is.
Epsilon and Caboose look for the Director's personal project while Wash and the Meta track down a recovery beacon.
Blue Team travels to a secret facility and meets an old friend.
Caboose talks to an old friend while Wash and Meta get stonewalled by Doc.
The Reds return victorious to find the Blues in a bit of a situation.
Meanwhile, Simmons and Doc are in a diabolical pickle!
Sarge and Grif attempt to rescue Simmons from his imprisonment at Valhalla.
Sarge and Grif hatch a plan to make some plans. Simmons and Doc cower in fear while Epsilon continues with his roundness.
Simmons gets a visit from an old friend, who gets more than he bargained for; meanwhile the rest of the Reds deal with the newly-anointed deity of the desert.